Check this out
I think this will have an effect on second LIfe and its members http://www.cnn.com/2006/LAW/04/24/web.surf.ap/index.html/
I think this will have an effect on second LIfe and its members http://www.cnn.com/2006/LAW/04/24/web.surf.ap/index.html/
All of the methods that we have used have their merits and their ups and downs, if you will. Interviewing clearly gets the most specific response with plenty of room for questions. Observation gives you the opportunity to see people in their natural habitat. Content analysis, gives the opportunity for deep study and many different views. However, when it comes to which one I prefer to do, then it’s a easy choice.
Although interviews may get the best responses and give you the most flexibility, they also have several down points. The first being that you actually have to find some one who will let you interview them, and in Second Life especially I have found this to be very difficult. On top of this interviews can often be awkward and time consuming, neither of which I particularly enjoy.
Observations aren’t as awkward as interviews, but they too have some problems. Unlike with some other forms observation can be seriously effected by the time when you conduct your observation. At different times areas will be more or less populated and by different groups, to effectively observe you have to go at the right time. Also observation is entirely based on your own observations, thus if you miss something, then it is gone forever.
Then there is content analysis. Although this method is by no means perfect (it involves a lot of reading, and looking for content) it is the least awkward and most convenient of the methods. Your sources will neither ignore you, nor will they restrict you to a specific time. Thus, for me, I find content analysis to be the most comfortable method. Naturally this is only my opinion, others may differ.
i personally feel most comfortable with observing.
I'd have to say that I feel most comfortable observing. This is not to say that I get all clamy and nervous before I conduct an interview or that I hate reading blogs and posts. Quite simply, I would liken recording my observations to writing a journal entry. I enjoy being attentive to all the action, dialogue, and occurences that happen around me. With observations, I get to interpret how the "world" appears to me. Any thought that comes to mind could be important and so I just write as if I were capturing my stream of consciousness.
Mikedgo Fluffy is on an all expense paid vaction thanks to Linden labs he will be there for a week till May 3rd, 2006. However, Mikedgo Hicks is in the house making friends and completing 5 interviews tonight and making 5 friends so go Mikedgo Hicks.
Interested in music in SL? Turns out there's a record label in the game - and Eric Rice owns it. Remember him - he wrote the article about understanding hte game. Turns out he's a designer and is helping groups get online (groups including microsoft)
check it out - Business Week has a cover story on SecondLife and its economy - http://www.businessweek.com/magazine/content/06_18/b3982001.htm?chan=tc?campaign_id=rss_tech
Here's a story kind of related to what we've been talking about in class - here are people who brought real life into the game World of Warcraft
I don't think it should bother us that we can't see them. i think it's an issue that will effect our results because we don't know what is going on behind the avatar and behind the screen, but i don't think it should effect how comfortable we are interviewing people. I perosnally would be more comfortable interviewing people over the internet than in person. you don't really have to worry about being uncomfortable in front of someone you don't know and you have the time to word things the way you really want them to come out. however, not being able to see the interviewee a) doesn't let you study their body language b) doesn't guarentee that you're getting the real identity's answers c) they can hesitate because there's no pressure from a person in front of them to produce an answer. so i guess what i'm trying to say is that maybe bother isn't the right word.... but worry.
Ok - a little fun activity - Some folks would like to have an IC version of Family Feud. They need to gather up the data for the questions.
Want to help someone else with their research? This SL person is working on their Ph.D. at a college in Britain about social networks int he game. Here's the URL for a survey they're doing. A survey is usually for quantitative data - statistics, numbers. SO this is a chance for you to see some other kinds of research - worth checking out.
Hey - there' going to be an inworld concert sponsored by Coke on April 22 on a stage in the waters around the island of Menorca
Jerry Fluffy here once more, with a word to the wise--If you want to leave objects laying around, go to a sandbox...or at least put it on your own land.
This is about the third time I've responded to this question, and I don't suspect it will be the last. So in an effort to liven up my answer, I will introduce a few remarks that I recently read on forum posts from SecondLife users.
Jerry Fluffy here once again, this time with a tidbit for all of you SLers out there. As you may or may not know, it is a hard to go around the town of SL as a newbie. There's nowhere really to go outside of the Welcome Area (unless you're curious like myself), and it's hard to part with the L$250 everyone starts with, to get better clothes for yourself [that doesn't look newbie-made]. So what do you do you ask? Well, let me tell a little story first.
Here's a very different online game. They claim to have 600k players. How come they have so many more players than second life?
I just got an email about this...